Publishing Update



Finally, after many hours and countless obstacles, the game has reached a state where I feel confident publishing it and sharing the project with a wider audience. I’m quite proud of how it turned out, even though it’s still far from finished. I plan to add more optional mechanics, and I believe it’s impossible to truly balance and fine-tune the gameplay without proper playtesting.
I’m not entirely sure what else to say—my last updates didn’t include much in terms of devlogs—but I was genuinely surprised by how much of a difference even a small and simple detail can make. Sometimes a tiny change can make the game far more enjoyable than you’d expect.
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Get RPS-Wars
RPS-Wars
one-of-a-kind management strategy game that portrays the ancient war between rock, paper, and scissors.
Status | In development |
Author | Komack |
Genre | Strategy |
Tags | Casual, Godot, Indie, Management, Mouse only, Singleplayer, War |
Languages | English |
More posts
- The hard way to my first Visuals5 days ago
- Visual Update5 days ago
- Guidance and Tutorial Update26 days ago
- Research Update27 days ago
- Smal UI Update34 days ago
- Visual Update36 days ago
- Updated Tutorials & Bug fixes36 days ago
- More Autobuild36 days ago
- Autofight Update37 days ago
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